Unreal

if(perfrate < 99) ImprovePerf()

if(perfrate &lt; 99) ImprovePerf()

So recently I’ve felt a need to move away from Blueprint and work more on my C++ skills. Not only for portfolio reasons, but also to get more performance out of my games and future projects. I think Blueprint is great for the purpose it serves but for me, there’s no better way to learn then by practicing a new skill.

Read More