See the game from start to finish!
The Setup
This project is a challenge for me to develop a consistent experience for both desktop and mobile platforms. The goal is a stable frame rate, feature parity and little to no compromises in terms of gameplay.
Status so far
I was originally planning on using Unity for this project, as I didn’t want to lose my knowledge base for it. However, certain features were more difficult to implement than I thought, so I made the decision to transition and start over in Unreal Engine.
Where to go from here?
I’m planning on having a vertical slice available by the Fall, with at least 5 levels, all of the core mechanics implemented and 3 different enemy types included.
The Future
I am thinking about included this game in my Aragon universe of content as it’s a sci-fi game. As time goes on, more plot details will come along as well.
