Graduate of Full Sail University, Bachelor of Science in Game Design.

Writer, composer and Game Designer. Made The Breach and working on various projects in Unity and Unreal.

 
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My Beginning

I got my start in high school learning basic 2D games and clones of classic video games. It wasn’t until I went on a field trip to Full Sail University that I fell in love with game development. Video games incorporate my favorite things: Music, writing and artistry and combine it into something unique.

 

“Programming is not a zero-sum game. Teaching something to a fellow programmer doesn’t take it away from you.”

— John Carmack, CTO of Oculus VR

 
 

Throughout my time at Full Sail I experimented with common mechanics in various genres to learn the ins and outs of the development process. With this knowledge I was able to push my projects and assignments beyond the requirements.

View My Projects →

 
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My Mission

My goal is to get a job in the industry and expand my skills. My long term goal is to open my own development studio, Eternal Starlight Studios.

 
 
 

Having exceeded requirements of my Final Project at Full Sail, my recent work continues to push my skills. I’ve been using Unity’s new Input System and learning how to network multiplayer match sessions in Unreal.

Play Demos in Browser →

 
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Hire Me

If you’re interested in my work or would like to discuss employment, you can reach me by email. I will respond as soon as possible.

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